﻿<ResourceDictionary
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:GameStudio_IDE_Controls="clr-namespace:GameStudio.IDE.Controls" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d">
	<!-- Resource dictionary entries should be defined here. -->
	<ControlTemplate x:Key="TabContainerControlTemplate1" TargetType="{x:Type GameStudio_IDE_Controls:TabContainer}">
		<Grid>
			<TabControl x:Name="uxMDITab" HorizontalAlignment="Stretch" Margin="0,0,8,8" Width="Auto" Background="{DynamicResource LightBrush}">
				<TabItem Header="Start Page">
					<Image Margin="-37,11.04,89.625,-2" Source="/GameStudio.IDE;component/Resources/jpg/Splash.jpg">
						<Image.OpacityMask>
							<ImageBrush TileMode="Tile" ImageSource="/GameStudio.IDE;component/Resources/jpg/Splash.jpg"/>
						</Image.OpacityMask>
					</Image>
				</TabItem>
			</TabControl>
		</Grid>
	</ControlTemplate>
</ResourceDictionary>